My mission is to create a joyful and meaningful
experience for our users, helping them achieve
their goals effortlessly.
With 10+ years of experience in UI and UX design, I've worked on various media, including print, web, apps for PC and mobile devices. As a multidisciplinary designer, I value the importance of both graphic (UI) design and user interactivity (UX), recognizing that a great user experience involves more than just a visually appealing interface.
At Age of Learning Inc. (ABCmouse.com), I lead UX design efforts to analyze the user experience for both children and parents. Through user behavior research, I provide innovative UX solutions that align with our business goals.
- Led and managed a team of UX/UI professionals
- Established UX project development processes
- Provided UX/UI project direction and guidance
- Ensured project quality, creativity, and timely delivery
- Solely responsible for UX/UI design on the AILA project
- Solely responsible for UX/UI design on the MAIA project
At Fuhu, I was a senior UI/UX designer and contributed to developing the world's first fully functional tablet for children. I provided UX/UI solutions for key features, which helped our Nabi tablet earn the distinction of being the best tablet of 2013.
As a senior web designer at Upper Deck, I created and maintained official websites for entertainment products such as World of Warcraft and Yu-Gi-Oh, incorporating their unique art style. I generated new content to match each product's theme and style.
After worked as a web artist in Taipei for three years, I recognized the value of understanding user behavior and pursued a master's degree in User Interactive Design at Savannah College of Art & Design. I gained in-depth knowledge of user interaction with digital platforms during my two-year program.
As a former web artist turned UI designer and senior UI/UX design lead, I deeply understand how users interact with digital platforms. I am skilled in handling various design projects, including front-end UI style design, user testing and prototyping, user experience development, and product strategy analysis.
- Manage designer
- Project development process
- Project initial requirements and direction
- Cross-teams communication
- Reviewing and providing feedback
Designed style-guides, webpage layouts, application interfaces, and mobile app UIs
Proficient in Adobe Creative Cloud design software, such as Photoshop and Illustrator.
Developed user flows and wireframes to define core user experience. Utilized software such as Figma, Axure, Adobe XD, and Lucidchart to create user experiences plan.
Adobe Dreamweaver for web design with hand-coding HTML and CSS stylesheet.
Teardown research for competitor products, user journey mapping study, UI/UX designer training, BI (Business Intelligence) Data research.
Created user testing plan scripts and conducted user test/interview observations. Additionally, I documented test reports and key findings from the exploration, iteration, and validation stages of user testing.
Created prototypes using tools such as Figma, Axure, Origami, Sketch, and Adobe-XD prototypes based on testing needs and goals.
Web and mobile application
Daily Reward System Teardown for Netmarble - Marvel Future Fight
ponywang6393@gmail.com Email preferred, I regularly check my email several times per day to ensure people who contact me will be responded quickly.